9:20 AM
Okay so I completely realize that I went back on my word and haven't updated the blog everyday. It's been hectic. But that doesn't mean I haven't been doing stuff, it's just the way I've planned to do it, hasn't exactly happened in that order. I'm so used to working in a linear fashion, having to go back and do stuff over and over again is weird. Redoing topology is wearing me down... I understand that it will be useful at a later time, but it is getting kind of un-motivating to go back and optimize. Anyways, here's what I have done.
Here's a few snippets of effects I added:
Amira Face Topology Re-Construct:
Amira Mouthbag:
Amira Rig Set-Up:
Kai Face Topology Re-Construct:
Kai Mouthbag and Teeth:
Kai Rig Updated:
Maya Face Retopology:
Maya Rig Updated:
What I need to do now since the characters are already linked in the file, I just need to do their basic posing. And render a few scenes in preview hardware mode to get a rough idea of timing. Then once that's all good, I'll render a few shots that have no characters to get a few final shots. And then go back and re-render, re-touch up, and re-everything.
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