9:48 AM

Here's a more cohesive list of things I need to fix. I'm proud of what I have and now it's time to make it better.

Okay. Here we go.

EVERYONE BLINKS SLOWLY.

Motion blur?

S1S1: Try rendering with anti-aliasing to get rid of dancing textures. Rotating light? Texture change?
S1S3: Eyes need more lighting. Could use actual rope. Texture change to be lighter. Composite tag could work only on specular on eyes. Thumb not holding rope. 1st blink, 2nd blink - close faster.
Generally her shirt has very sharp edges, can't really fix.
Get rid of rope when he's down.
S1S3: Add jiggle in rope. Add thumb going over properly. Shoulder more up. Run inflate blend shape on fingers.
S1S5: Re Render with finger buldge
S1S8: Maya straighten collar in back. Blur Effect. Have him holding rope instead
S1S7 - Eyes are dead. Fill light on her. 
S1S6: When she looks, make it quicker, move eyes then head. Faster. Grass not on ground. Lighting bad.
S1S9: Make them stay a bit, get closer and then go up.
S2S1: Better transition. Blur fixes.
S3S1: Already kneeling. Star goes in hand and moves up like praise. She's standing on rail - move toward center. Proposal see transition tree in foreground. more smoother transition
S4S1: Lights all on side. Characters not in line with gazebo. Fade to black. 
S4S2: Make them come in closer!
S5S1: Weird light. Anti-aliasing. Fade to white baby shot.

S5S2: Weird lighting. Anti-aliasing. 
S6S1: House hand scene bring up brightness. Moving too slow. Kai's elbow needs to break when he sinks down, too straight. Maya arm is too crimpled. #isthatevenaword?
S7S1: Have arms fall in lap. Amira not lit at all. 
S7S3: Eyes are off and eyeglass. 

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